Quoted from rec.games.video.sony
 
In article <hginfuc4b5qlrlnbchevfmfjt0vmsd8bte@4ax.com>, 
kevin@beestung.net says...
> I had no idea that Radiant Silvergun was going to be released on PSX
> before being shot down by Sony. WTF? Who the hell makes these
> decisions? How can someone sit there and approve the stupidest most
> awful game and then say Radiant Silvergun doesn't fit in with the PSX
> image when there were other shooter games being released that weren't
> half as good?
> 
 
While the Goemon thing is true, let's stop this rumor here.  Radiant 
Silvergun PS was stopped because it was BUTT ugly.  The lack of texture 
RAM made the game vastly inferior to the Saturn version (which couldn't 
come over because our BS friend killed the Saturn prematurely) in the 
initial pre-alpha versions.  It was obvious that the game just wasn't 
going to work on the PS without a ground-up rewrite, which made no sense 
at all for a genre (shooters) that was dead or dying in Japan and the US.
 
Besides, I wanted to keep all the extra shrink-wrapped Saturn Radiant 
Silverguns I have selling for a premium on Ebay! Hehehe...kidding!  
 
-- 
Don't Believe the Hype -
         Vic

 

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