Sega Rally- Sega Saturn - Ridge Racer 4 - Playstation 1 - Screenshots
Sega Rally(1995) runs at 30fps at an unknown but apparently
higher
resolution, with higher resolution (an exact size comparison is unknown)
textures and higher color depth textures, but no dynamic lighting or transparency.
The light and dark effects on the cars in tunnels and on the ground under trees
is achieved through texture mapping, not light sourcing of any kind.
Ridge Racer 4 (1999) is running at an unknown resolution, 30fps with
full
screen dithering, a 2D environment mapping effect, dynamic lighting and
gouraud shading, and an optional motion blur effect in the replays.
Ridge Racer 4
Sega Rally
Ridge Racer 4
Sega Rally
Ridge Racer 4
Sega Rally
Ridge Racer 4
Sega Rally
Ridge Racer 4
Sega Rally
Ridge Racer 4
Sega Rally
Ridge Racer 4
Sega Rally
Ridge Racer 4
Sega Rally
Ridge Racer 4
Sega Rally
Ridge Racer 4
Sega Rally
Ridge Racer 4
Sega Rally
Ridge Racer 4
Sega Rally