Bushido Blade - PS1
  
  
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  Wait for the page to load completely, then use the links to jump from picture 
  to picture. This page is best viewed at 1024x768 with a full screen window.
  
  
Warping - 
Polygon break up
  
  Look at the tree, take a good look at where the knots in the 
  tree bark are and how long they are, also watch the background behind the right 
  character, you're looking for a diagonal black line.
  
  
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Warping 
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Polygon break up 
 Now
  Now, from this screen shot on, look at the amount of grass at 
  the bottom of the screen, and the position and size of the characters.
  
  
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Warping 
  - 
Polygon break up 
   Characters
  
  Characters are the same size, the left character moves in, the 
  camera moves ever so slightly forward, the line appears on the right and.... 
  
  
  
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Warping 
  - 
Polygon break up 
    ...
 
  ...and the tree texture begins to stretch up and down, and left and right for being to close to the screen.
  
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Warping 
  - 
Polygon break up 
   This is
  This is level as it's supposed to appear, but start moving the 
  camera by moving the characters around.... 
  
  
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Warping - 
Polygon 
  break up
   ....
  ....and things start coming apart. It's only a frame or two per 
  second, some frames look okay, others look like this: 
  
  
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Warping - 
Polygon 
  break up
  