Bushido Blade - PS1
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Warping -
Polygon break up
Look at the tree, take a good look at where the knots in the
tree bark are and how long they are, also watch the background behind the right
character, you're looking for a diagonal black line.
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Warping
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Polygon break up
Now, from this screen shot on, look at the amount of grass at
the bottom of the screen, and the position and size of the characters.
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Warping
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Polygon break up
Characters are the same size, the left character moves in, the
camera moves ever so slightly forward, the line appears on the right and....
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Warping
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Polygon break up
...and the tree texture begins to stretch up and down, and left and right for being to close to the screen.
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Warping
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Polygon break up
This is level as it's supposed to appear, but start moving the
camera by moving the characters around....
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Warping -
Polygon
break up
....and things start coming apart. It's only a frame or two per
second, some frames look okay, others look like this:
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Warping -
Polygon
break up