Most casual gamer players who know about the Dreamcast know about it in name
only, and seem to have completely failed to categorize it in any way. Several
facts must be acknowledged before continuing to read the information on this
comparison. The first and most important is that the Dreamcast was the first
game console of the "128-bit" generation, or the "current generation"
by 2006 standards. Secondarily but almost as important is the fact that the
Playstation 2 was and is reputed to be the stand-alone greatest console of this
generation. Finally, the perception of the PS2's absolute superiority leans
heavily on hype, sales numbers and marketing, but it is important to note that
crucial facts which Sony's hype depends on is demonstrably false. Knowing the
Dreamcast and PS2's graphical and software advantages is an important thing,
since the hype, game magazines, and Sony fans exclusively favor the PS2.
Highlights of the graphical comparison are quoted directly below from a Usenet
discussion:
It
should be needless to say that no game ever used the advanced features of the
PowerVR chip to the extent listed here. The point of quoting this is to show
as clearly as possible that the Dreamcast's resources were not maxed out in
its short 2 year lifespan, and that had it continued to be developed for many
more sophisticated games could have been created for the platform. It might
seem silly to some to make this point, but the theory that the Dreamcast was
running at full throttle when it was discontinued is so prolific it is likely
that many will scoff even at the detailed comparison just quoted.
The PS2, on the other hand enjoyed a full lifecycle as the lowest common denominator
for the 128-bit generation of consoles. As late as 2005, Capcom was forced to
drop the polygon counts of the PS2 port of Resident Evil 4 from the Gamecube
to between 900k to 1.5 million polygons per second, at 30 frames per second,
while the Gamecube original ran at nearly twice this polygon count. This means
that the entire generation of game consoles was relatively close to the Dreamcast's
specs. This is in opposition to the idea, propagated by the media, that the
PS2, Xbox and Gamecube's games were running 2-4 times the polygon counts of
the Dreamcast's max specs. So, it was actually only blind brand name following
coupled with the masses buying into hype which caused the mass market to reject
three consoles in favor of the PS2 exclusively. This is evidenced by the massive
public choice for the PS2 being made clearly, before the Xbox and Gamecube even
launched.
It is not the point of this website to make any console invalid in any way,
whether it be a popular console or an unpopular console. The facts, and when
comparing consoles directly against one another, merely demonstrate that absolutely
no console had an absolute edge in any category, especially while it was competing
against another console. The only way any console has ever gotten a massive
lead in overall library was as the direct result of several years of market
dominance. This is especially true in the case of the Dreamcast, PS2, Xbox and
Gamecube, where the choice for the PS2 by the public occurred prior to the PS2
demonstrating any of its hardware capabilities, and before it had even half
of the Dreamcast's game library in the United States. The PS2's dominance was
the result of a massive public opinion of its superiority, based on hype rather
than reality.
The belief in the PS2's technical and library superiority was powerful enough
to cause the public to overlook three consoles of the same generation. It is
the point of this web page to demonstrate this as true in every generation of
console, in the hopes that future generations are marked by competition, rather
exclusive mass hype machines. It is the mass tendency to exclusively favor one
console of each generation that is killing innovation in the Industry, which
is subsequently killing the companies responsible for the majority of the Industry's
innovation.
The following is a month to month list of notable Dreamcast software compared
to notable PS1 and PS2 software.
Year 1 Start
Jump to //
Year 1 //
Year 2 //
Year
3 //
Final //
Dreamcast Launch
September 1999
Aero Wings (Flight acrobatics sim)
Airforce Delta (Flight Combat)
House of the Dead 2 (Shooter)
Hydro Thunder (Boat Racing)
Monaco Grand Prix 2 (F1 Racing)
Powerstone(Multiplayer/Fighting
Sonic Adventure (action/adventure)
Soul Calibur (Fighting)
Tokyo Extreme Racer
King of Fighters Dream match 99’
Marvel Vs Capcom
Sega Bass Fishing
Toy Commander
Pen Pen Tri-icelon (Penguin Racing?)
Trickstyle
Expendable
October 1999
Dynamite Cop (Quick Beat-em up)
Speed Devils (Multi-player racing)
Sega Rally 2
Virtua Fighter 3tb
JoJo's Bizarre Adventure
Maken X
Psychic Force 2012
November 1999
Armada (Overhead shooter w/ RPG elem)
Worms Armageddon
December 1999
Elemental Gimmick Gear (2D Action/Adv)
Evolution World OT Sacred Device (RPG)
Re-Volt
Zombie Revenge
Seventh Cross Evolution
January 2000
Crazy Taxi
Legacy of Kain: Soul Reaver (Best version)
February 2000
Chu Chu Rocket (Online Puzzle game)
Dead or Alive 2
Draconus Cult of the Wyrm (Action/Adv)
Rayman 2 (Best Version, including PS2)
Resident Evil Code: Veronica
Sword of the Berserk: Gut’s Rage
Wild Metal
March 2000
MDK2 (Unique Action/Shooter/Puzzle)
Tech Romancer
Gauntlet Legends (best version)
April 2000
4 Wheel Thunder
Formula 1 World Grand Prix
Gundam Sidestory: 0079
Grand Theft Auto 2 (Best Version)
May 2000
June 2000
Street Fighter Alpha 3
Street Fighter III Double Impact
Space Channel 5
Virtua Tennis
Virtual On: Oratorio Tangram
Wacky Races
Bust A Move 4
Midway Greatest Hits V.1
Mr Driller
Namco Museum
Super Magnetic Neo
Tony Hawk Pro Skater (Best Version)
Industrial Spy: Operation Espionage
Evolution II: Far off Promise (Dungeon crawler)
July 2000
Fur Fighters (3D Action/Adv)
Hidden and Dangerous (WWII Espionage)
Marvel Vs Capcom 2
Test Drive: V Rally (Best Version)
Giga Wing
Railroad Tycoon II
August 2000
Aerowings 2: Air Strike (Fl Comb Sim)
PowerStone 2
Seaman (Unique voice/AI game)
Sega GT
Ultimate Fighting Championship
D2
Deep Fighter
Sega Marine Fishing
Year 1 End
Dreamcast: 74 Total
Jump to //
Year 1 //
Year 2 //
Year
3 //
Final //
September 2000
Ecco The Dolphin: DOF
Ferarri 355 Challenge (Best race sim ever)
NFL2K1 (Online!)
San Francisco Rush 2012
Tokyo Xtreme Racer 2
October 2000
Jet Grind Radio (Unique Music/Stunt game)
NBA2K1 (Online!)
Quake III Arena (Online!)
Samba De Amigo (Unique Music Game)
Street Fighter III: Third Strike
November 2000
Canon Spike
Capcom VS SNK
Dino Crisis
Red Dog (Vehicle shooter, Argonaught)
Shenmue (Revolutionary RPG)
Skies of Arcadia (Great traditional RPG)
Test Drive: Le Mans
Chicken Run
Gunbird2
Looney Toons Space Race
StarLancer (Online)
Tony Hawk Pro Skater 2(Best Version)
Ms. Pac-Man Maze Madness
December 2000
Grandia II
King of Fighters 99 Evolution (2D fighter)
Speed Devils Online (Online Racing)
Vanishing Point
January 2001
Metropolis Street Racer (‘stylistic’ racer)
Phantasy Star Online (1st Online Cons RPG)
Typing of the Dead (You want quirky?)
Event:
Dreamcast Christmas sales were practically non-existant. As a result Sega
announces that they are going to stop manufacturing the Dreamcast console
in March, and sell through back stock, then reconsider the platform based
on how well their back stock of Dreamcasts, and Dreamcast software sells.
Sega also announces that a hand full of Dreamcast titles will be ported to
PS2 later this year, and that VF4 will be PS2 exclusive. Most Third party
publishers put their works in progress on "indefinite hold" at this
point, and releases start winding down to nothing.
Sega of Japan President Isao Okawa dies of a heart attack one month later.
(
1)
February 2001
Iron Aces (Split Screen)
Record of Lodoss War
March 2001
Bangai-O (Treasure 2D Free shooter)
Daytona Online 2001
Unreal Tournament (Online!)
April 2001
Illbleed
Spiderman
May 2001
Crazy Taxi 2
18 Wheeler American Pro Trucker
Confidential Mission
GigaWing 2
Mars Matrix
Project Justice
June 2001
Sonic Adventure 2 (Fastest game ever)
Worms World Party (Online!)
Charge N' Blast (Scenery destruction)
July 2001
Outtrigger (Online FPS)
Atari Anniversary Edition
August 2001
Alien Front Online (Online, Voice communication)
Sega Bass Fishing 2
Last Blade 2
September 2001
NFL2K2 (Online!)
Phantasy Star Online V.2
Year 2 End
Dreamcast: 53 (138 total, online sports not counted)
Add the seven final releases through December,
if you choose, to make 60 games for year two.
Jump to //
Year 1 //
Year 2 //
Year
3 //
Final //
October 2001
Bomberman Online
NBA2K2 (Online!)
Tennis 2K2
Gran Turismo 2 Bleemcast
November 2001
December 2001
Fatal Fury: Mark of the Wolves
Metal Gear Solid Bleemcast
Tekken 3 Bleemcast
Year 3 End
Dreamcast: (138 total, online sports not counted)
108
exclusive
to Dreamcast
Jump to //
Year 1 //
Year 2 //
Year
3 //
Final //